Go to the mercenary recruitment area in the north section of the West Courtyard where youll meet a Selkath called Nilko Bwaas. Once in the Cantina, you'll find a man named Niko Bwaas. You're going to want to head to the Republic Embassy next where you'll want to speak with Roland and give him the Data Module. Talk to him, calm him down - hell, even offer to bring him back up to the surface. Here are the answers for decrypting the passcard: Sixth Sequence: 1 0 8 3 32 5 128 > 7, 2 to the power of 7 = 128 (so the answer is 7), Now that you have the decrypted passcard or the passcode continue to the Sith Base. He'll thank you and give you 500 Credits. You'll see another man in the same yellow underwater suit that you're wearing. It is official - your confrontation with Bastila is inevitable (for you Light Side folks). 1) Fill the small (3 unit capacity) pod. Say you were investigating the disappearance of the Selkath youth. 5.Then play the game. Privacy Policy. There are plenty of other DS opportunities on Manaan that can make up for that single LS act. Accept his offer, then talk to him again and tell him about what you've found. What if the shark become less agitated but still attack me on sight? Kono says that you should poison it, and has given you a canister of some sort of blister agent they developed to use against the sharks. 5th Answer: 6 The robes are specific to your character, whether you are Dark or Light side and offer the best rob bonuses in the game! Walk rightward, killing sharks as you go. Once the trial is over your charges will be dropped and you're free to go. To kill the shark - the dark side option - I seem to recall it being as simple as selecting the right option when interacting with the tank controls. Once Malak is defeated you will see one of two endings. Youll be free to go. Head back to the submarine at the Republic Embassy and work your way back to where the Twi'lek was. However, you're incapacitated for the first and last six seconds, so you only have 48 seconds to do something. He's gone completely mad because he's been attacked by Selkath and Droids something isn't right down there! Alternate EndingIf you want to see a special ending, save your game right before opening the door. (Optional) Yavin Space Station - As you obtain more Star Maps more supplies will be stocked at this space station. It is located on the Bay of Kotor, one of the most indented parts of the Adriatic Sea. Leviathan - Once you obtain 4 of 5 Star Maps you'll automatically be picked up by the Leviathan when traveling to another planet, Tatooine - Here you'll be able to get a new party member HK-47, Kashyyyk - During the story quest of Kashyyyk you'll be joined by Jolee, a new party member. 2022-06-30; the dangers of tradition commonlit Webkotor poison shark or destroy machinery. 6. Head first to the Envirosuit Storage to grab an Environmental Suit and then go to the centralAirlock. The only way you can hurt them is to activate the Sonic Emitter when they go at you. Here you can go right or left. So if you are in front of that Control Panel and you don't have the knowledge of the player wouldn't a thought cross your mind?Like: What if I blow the machine and the shark doesn't move? The Selkath youth seem to be disappearing and a Selkath, called Shaelas, in the mercenary area in the northern part of the West Courtyard asks you to investigate their disappearances. Behind it are the two scientists who constructed this force field to protect themselves. Now, go back to the room with the scientists. Here, you can go forward through a door or left into a corridor full of patrol droids. Go into the doors behind Roland and youll see the prisoner. Transfer from injector to container. These are the most powerful Sith soldiers in the Sith army, as well as both Dark Jedi and Dark Jedi apprentices. Did Billy Graham speak to Marilyn Monroe about Jesus? Transfer from injector to container. Malak realizes that nothing will stop Revan (you) from getting to him, but that sending out all available Dark Jedi and Sith Soldiers to slow down the Jedi assault will give him enough time to use the full power of the Star Forge. Then, walk through the door. Your encounter with them will take place just before the hallway that leads to the submersible so be prepared with Shields, Stims and Force Powers if you need them. Show the judges the Datapad you got from inside the Sith Base If you want to make any last minute enhancements to your lightsabers, armor, blasters and all that jazz, now is the time to do it. Make sure to search the corpses to find goods. and on the Dark Side you have to battle some of your companions (and don't get to use them in Star Forge since they're dead), but not Bastila. It won't take long before he backs off. If only you could go back in time to stockpile them Further, the Republic Hiring Mercenaries and Missing Selkath quests can no longer be activated or completed because the Selkath Nilko Bwaas and Shaelas won't talk to you. 3. Kill off the Sith soldiers, Dark Jedi and the gun turrets strewn about this area. With the machine gone, the giant firaxan shark lost interest and returned to wherever it had laired. It's not my fault! //--> Then go forward and through the next door, into another corridor. If she manages to keep on using her Battle Meditation, the Republic fleet will be completely destroyed when they come out of Hyperspace to fight the battle here over the Unknown Planet. Your best weapon is the Force Wave. In the what if event of blowing the machine not having the desired effect what the consequences be? Once you've gathered your booty, head right. Tell him that you found the droid parts in the Sith Base he wanted, and hand them over. Two are level 10 Soldiers specialized in using Sonic Pistols: The other two attack with poisoned claws. WebA giant firaxan shark called the Progenitor is guarding the Star Map on Manaan, and the player has to either poison it or destroy the kolto harvesting machine to let the shark grant You're eventually introduced to your Arbiter (he'll be to you what you were to Sunry earlier). While you can unlock the doors, this doesn't solve the problem: even if you return to the sea floor, the countdown will simply resume when you return. They have already attempted to seduce our young away from us Who's to say they hadn't corrupted someone else? Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. The alternative is to destroy a machine that is processing Kolto illegally anyway. But there's a footlocker here with a Plasma Grenade in it. If you have good persuade/force persuade skills you may find it easiest to talk with the prisoner. Youll have another dream on your way to Manaan, showing the location of the Star Map. . From there, go rightward and further down the path we're on. What is wrong with reporter Susan Raff's arm on WFSB news? 8. Both solutions are presented to you by people who 5 minutes ago were so panicked that couldn't listen to a reason and tried to murder you in cold blood: Poison the shark without knowing if there will be any consequences (although there is a chance that there will be some). Step 2. Pay close attention and inch your way through this hallway to finish. I wouldn't recommend the method if you're playing Light Side though, as poisoning the shark and later reporting it to Roland Wann gives you Dark Side points. Our destination is the eastern most portion of the sea floor where there will be two doors you can enter that lead to the Kolto Control map. Thank you for your help, but you can kill the shark and get away with it. Experience Points (XP) Received: 1200 Killed the giant firaxan shark Simply tell the truth, because lying will not help in this case. Star Wars Jedi: Survivor Has Perfected Lightsaber Combat, Project Milo Was a Big Swing (and a Miss) at Leveling Up Game AI, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. Additionally you'll find 2 Antidote Kits in a footlocker in the corner of the room, vital to heal yourself of the poison the Selkaths can put upon you. You can persuade your way out of paying the fee if you have the skill. He is a member of a secret group for the Genoharadan. Guarding the doorway are four Dark Jedi. Unlike real life it's best to represent yourself in this trial and you'll want to either give the Selkath the Datapad you found Or you'll need to convince them that you were there on diplomatic reasons and the Sith double-crossed you. Here you'll fight a heavily armed Sentry Droid. You'll encounter more of the cream-of-the-crop of Darth Malak's Sith forces. Make certain you have Bastila in your group. Convince them that the Sith are evil by bringing them the pin of one of their friends who was killed by the Sith in one of the rooms in this area. Swing left into this corridor and swing away at the droids to kill them all. You can use it to either feed toxin into the vents (dark side points), or use the tank pressure controls. When you enter the room, Malak awaits at the end of a long path. The trade-off in terms of the game is that on the Light Side you fight Bastila but don't have to fight your own companions (remember when you killed Jolee?) Two of them are arguingas you leave the docking bay. I'm trying to kill that big Manaan shark thats guarding the Star Map by releasing the toxin, but no matter what, I get booted back to the Ebon Hawk every time after the Selkath trial. If I was in front of the Control Panel I would deem the risk of letting the shark live to be FAR too great. The door behind them leads to the second deck of the Star Forge. Is there ANY way at all to kill the shark and remain on Manaan or do i have to bite the bullet and destroy the machinery? When questioned, the female scientist who presented you with the alternative is and I quote "SURE" that blowing the machine will work. Once through the door you'll face off with two more of these droids guarding another door. Nothing will work. The harvester malfunctioned! Both scientists agree that the poison would work. For the sake of this walkthrough, access the fuel tank pressure control. The giant Firaxan shark will be happy and allow you access to the Star Map to the east. The first part of the battle is the same for either Light or Dark Side. Don't let them hit you as they'll one shot you just like the other guy. Gamer Walkthroughs --- Contact Us --- Privacy ---, Teenage Mutant Ninja Turtles: The Cowabunga Collection Released, Starship Troopers: Terran Command Released. Take out his shield and go in for the kill. Here you'll fight a heavily armed Sentry Droid. Essentially you're given two paths on how to return everything to normal - one path will give you Dark Side Points and the other Light Side Points. Once through here, go forward ever-so-slightly to make another cutscene ensue. You can actually refuse the credits, and you'll get Light Side points if you want. Main Knights of the Old Republic Walkthrough. Disable it and then search the footlocker near the top of this room to find another Sonic Emitter, a Medpac and another Scientist's Memo . The story goes like this - basically, the Republic has broken the treaty with the Selkath and the Sith and has gone underwater in Manaan. Once you go far up enough, a Dark Jedi will talk with Darth Malak and tell him that the Jedi have landed on the Star Forge. On Normal the vents do 25 damage each, they'll do less on Easy. Web1. Then, go back to the other door leading north. You've lived up to your side of the deal, now it's time for him to live up to his. Go left first as there's a special computer room. 2. With that knowledge the poisoning becomes one of, if not the darkest choice you could make in the game. Go into the oceans, now, and lets find that Star Map! When you first arrive at Hrakert Station you'll encounter a mercenary who will be freaking out. Step 4. You have about five seconds to heal or shoot up more stimulants before a cutscene begins. At the end of the path, you'll find the Star Map. I hope it'll work for you. Dump container pod The very end of that corridor leads back to the original corridor, so you'll have some idea of where you are. Six of one, half dozen of the other. Archived post. As for the Datapad, that's found in the far northeastern most portion of the Sith Base and is optional but still worth getting. That was simple or maybe not that simple, but whatever. Beyond the pressure door in the north wall at the west end of the trench is the east airlock at the south end of Hrakert station's East Hallway B, where any party left at the west or central airlock will rejoin you. Go through this door and through another door to come out in a new part of the Star Forge. You're browsing the GameFAQs Message Boards as a guest. How do I solve (temple catacombs tile pattern)? However, Dark Side Jedi can target the chambers and gain powers from the poor captured Jedi. Listen to the conversation the first time through, just to hear it all. Youll need it to kill the Firaxa sharks in the water outside. Step 4. Trying to persuade them using the Force never works, and using it a second time is the quickest way to be banned from the planet: Lying to them by trying to blame the Sith for what happened is a more convoluted way of doing so: Rather than continuing to lie or feigning ignorance, you can admit to it and then start telling the truth (as you should do from the start): You're returned to the cockpit of the Ebon Hawk. 2022-06-30; the dangers of tradition commonlit Would be interested to see if this is a stupid train of thought in peoples eyes. Otherwise go into the computer room and try to decrypt the passcards from there. Or that you were there for diplomatic negotiations and they attacked you. When you head into the West Courtyard take Jolee with you. You'll know it's the door I speak of because a cutscene takes place in which the Dark Jedi put a shield over the door. Remember how we met up with the young Selkath back in the Sith Base and how you turned them back and told them to head back to Ahto City? What would stop him from wasting other populated worlds? 7. The harvester malfunctioned! Additionally, it's taking mercenaries left and right to protect the Republic people down below from dangerous Manaan creatures, but most have died. Enter one of them. The northeast pressure door may be the quicker way to get into Kolto Control from the sea floor, but it's also the more heavily guarded. You, of course, only need to do that if you previously left to do the above side quest. However, the second half is a bit different. But you can't do anything to me - I know too much! Scan this QR code to download the app now. Who makes the plaid blue coat Jesse stone wears in Sea Change? Luckily he is presented with some solutions. If you are on a LS playthrough the choice is easy, right? In that room with the Twi'lek mercenary, you'll find two footlockers. Continue on this way, saving occasional just in case, and you will generally be able to beat Malak. Note: This final level of the walkthrough was written from the perspective of having rejected Bastila's offer to take your place as Dark Lord of the Sith. After your conversation with Kono and Sami you'll be given the option of killing them both for Dark Side Points as well. If you ban us, I'll tell that the kolto is destroyed! Actually, he's not a man - he's a Selkath. Transfer from injector to container. For locations on every point of interest check my Manaan Companion Guide. ALL RIGHTS RESERVED. He'll tell Darth Malak that the droids could not hold the Jedi. Next to the console is a footlocker, which, when opened, will reveal 2 Computer Spikes . If Malak had not intervened and betrayed Revan when he did Game Crashes after Speaking to Alien Prisoner. How do I get into the training room in the sith base on Manaan? Well this ruckus (and carnage) you've caused at the Sith Base is quite illegal and you're going to be held for it. I wouldn't recommend the method if you're playing Light Side though, as poisoning the shark and later reporting it to Roland Wann gives you Dark Side points. Continue into the next room and grab the Datapad from the trapped chest. Here you'll meet "insane" Selkaths. Note: Once we uncover the PC secret ending, we will add it to this section. New comments cannot be posted and votes cannot be cast. If it's still alive: [Now that the kolto harvesting machine has been destroyed, the great Firaxan shows no signs of hostility. In fact, he offers you guidance on how to be safe whilst under the water, and promises to not only keep this information to himself, but to try to further the Republic's cause. In my opinion it's not an easy choice at all. Do you have pictures of Gracie Thompson from the movie Gracie's choice. By putting it in the harvesting machine and venting it, it will spread through the water and 3. Can you save sunry Star Wars knights the old republic? Inserted throughout this final piece of our walkthrough are the Dark Side differences, so that even those on the Dark path can fulfill their destiny. You will still be allowed to land on Manaan in the future but you will never be allowed outside of the Docking Bay as the doors will forever be locked. All he wants is information. This will allow you to get to the other side. You need to turn back now, and find your way back to the submarine that'll bring you back up to the Republic Embassy. If you are successful he will crack and tell you the Sith passcode to the Sith Base which is zeta 245698 alpha. 4th Answer: 2 This page was last edited on 17 April 2018, at 17:42. 1) Fill the small (3 unit capacity) pod. Walk east to the Kolto Control Panel. If you want the Republic to win, you'll need to be nice to her, convince her that the Light Side is the right side, that the Republic is the side she needs to be on. After exploring Manaan a little bit you may start to notice it is similar to Taris in the sense that the majority of the planet is a city. Sunry Murder Trial Keep that particular part in mind for the final side quest of the planet (in a little while). They assisinate people which they claim is for good reason but its debatable. In the Shortcut tab, add the /high /affinity 1 lines to the end of the Target box. to destroy the harvester so the giant shark will calm down you have to go to the control panel near it and fill injector to max transfer from injector to container Tell the Selkath Bwalass that you dont need an arbiter. There are numerous Side Quests for you to pick up and complete on this planet, if you'd like to see the map location for where you can find all of them check my Manaan Companion Guide. fing and put the the three holding into the five holding fing and From here, head back to the Republic Embassy. If decide to represent yourself in the trial from the very beginning then you'll need to do the following: 1. 6th Answer: 7. If not, you're already there. 4. I wouldn't recommend the method if you're playing Light Side though, as poisoning the shark and later reporting it to Roland Wann gives you Dark Side points. Beyond them, you should go left, where you'll face off with two more Dark Jedi guarding a doorway. Kill the four Dark Jedi, go through the door, and meet up with Bastila. Transfer from injector to container If you follow the dark side visit Hulas in the East Central area of Ahto City. What happens in these endings? Click on the Start menu, type in Device Manager with Start menu open, and select it from the list of results by simply tapping the top result. Click on OK and Apply to save the changes. Now, check to see if KOTOR keeps crashing. Help the Jedi fight these foes off and search their bodies for any goods. Did I screw myself over? He'll talk to you frantically but good luck trying to get him out! [A moderator or administrator was deleted at the request of this message]. Webkotor poison shark or destroy machinery.
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